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Thread2003.11.26 17:54 "Re: Bug in LogLuv", by Greg WardHi Scuri, > At 14:31 26/11/2003, you wrote: > > Thanks very much for spotting this bug! I must have never tested or > > used this particular routine, because as far as I know, it's never > > manifested a problem. Surely, it would have had it been applied by > > someone. The 48-bit LogLuv format is not used by any of my > > applications for communication with the library. I always use > > floating point XYZ or one of the raw LogLuv encodings. > > I started using the 48-bit format, but I missunderstood the name > LogLuv and didn't noticed that L is infact Y. Since 16 bits were not > enough to hold the linear Y, I end up using the conversion to XYZ. It > was easier to handle the data this way. Actually, L is still log(Y), so 16 bits is enough. You have to use the formula in the tif_luv.c header comments. I agree, though, linear XYZ and letting the library do the conversion is much easier! The Radiance source tree includes some handy routines in the ray/src/common directory for fast tone-mapping from LogLuv to 24-bit RGB, and this is what I use in Photosphere. > > LogLuv TIFF format is used a number of places, notably by Renderpark > > <http://www.linux.org/apps/AppId_4060.html> and Radiance > > <http://www.radiance-online.org> (via the ra_tiff converter). It is > > also supported by the newest version of HDRshop > > <http://www.debevec.org/HDRShop/>, a program for building and > > manipulating high dynamic-range images, and on the Mac by Photosphere > > <http://www.anyhere.com>, a program for building and cataloging > > regular and HDR images. > > Thanks for the pointers. > > The version 1.03 of HDRShop that I downloaded reports compression > not implemented. Is there a newer version somewhere else? I was there in Spring when Chris Tchou added this to their in-house version. I was hoping it would be in the official release by now. Perhaps if you nudged him and Paul a bit < tchou@ict.usc.edu; debevec@ict.usc.edu>... -Greg |
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