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August 2004

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2004.08.29 16:15 "libtiff on Windows", by <michaeljjohnson@cox.net>
2004.09.01 14:10 "Re: libtiff on Windows", by Bob Friesenhahn
2004.09.01 17:01 "Re: libtiff on Windows", by Andrey Kiselev
2004.09.03 20:38 "Re: libtiff on Windows", by Sachin Garg

2004.09.01 14:10 "Re: libtiff on Windows", by Bob Friesenhahn

On Sun, 29 Aug 2004, MichaelJJohnson wrote:

> I would like to use libtiff to read, process and write large 48bit per
> pixel TIFF images on a Win2000 and WinXP platform. Having been to your
> libtiff.html web page and downloaded much of the material pointed to by
> that page, I got confused by yet another page "Gnu Win32 Project" which
> it seemed I needed to learn, too, in order to use libtiff.
>
> So I have two sets of questions -
> 1) Can I use libtiff to read, process and write 48 bit per pixel (16
> bits per R, G and B) images? That are about 500 MByte files? On a
> Windows platform?

Yes.

> 2) Is there someone I can contact who would be willing to guide me about
> how to install and compile libtiff using my Visual C++ compiler?

Libtiff is free software so there is no dedicated support.  Probably 
list members can help with your questions.

You might consider using something like GraphicsMagick 
(http://www.GraphicsMagick.org/) which includes libtiff along with a 
Visual C++ build environment (VC++ 6.0 & 7.0).  There are also 
pre-built install packages for Windows (Built with VC++ 7.0).  You 
would want a "Q16" (16-bit quantum) version to support your 48bit RGB 
files.  GraphicsMagick is a lot bigger than libtiff, but it also 
provides APIs and utilities for image processing.

Bob
======================================
Bob Friesenhahn
bfriesen@simple.dallas.tx.us
http://www.simplesystems.org/users/bfriesen