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Thread2007.03.28 12:15 "Re: support for 24 bit floats?", by Andrey KiselevOn Wed, Mar 28, 2007 at 11:06:25AM +0200, Kai-Uwe Behrmann wrote: > > I should clarify myself here. I messed up libtiff with GDAL. > > Libtiff, of course, has nothing to do with actual data format, it > > will be returned as is, without any conversions (i.e., in form of 24 > > bit float array). > > Can a similiar conversion occure in libtiff? If I remember correctly > the LogLUV pixels are converted to 32-bit likewise. The same could > apply to IEEE Half. This would increase compatibility. Blender, > CinePaint and possibly more applications will soon use at least the > Half float variant much more. Well, it can be implemented through the pseudo-tags technique. But does it really needed? I think that it is up to application to do data decoding, just like GDAL does. Best regards, Andrey -- Andrey V. Kiselev ICQ# 26871517 |
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