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Thread2009.04.27 20:28 "Re: Question regarding unassociated alpha", by Edward LamPS. I meant to say "Porter & Duff"'s paper. Edward Lam wrote: > > Probably a bug. > > This code only gets used in the high-level libtiff TIFFReadRGBAImage() > interfaces. Given that it's supposed to do all sorts of conversions for > you, I think it's semantically supposed to always return pre-multiplied > alpha images. Reading the code, it leaves the RGB components alone when > reading an associated alpha tiff, and multiplies in the alpha for > unassociated alpha tiff files. > > Given that this code was originally developed on SGIs, the norm back > then was probably to use premultiplied alpha. ie. influenced by Duff's > Compositing Digital Images paper. > > http://keithp.com/~keithp/porterduff/p253-porter.pdf > > Regards, > -Edward > > Chris Cox wrote: >> Probably a bug. Lots of people get alpha channels confused with >> transparency (associated alpha), especially in the 3D and video >> world. They forget that you can have alpha channels that are not >> transparency(associated) and you can have more than 1 alpha channel in >> a single file. >> >> Chris >> >> ________________________________________ >> From: Amir Ebrahimi [amir@unity3d.com] >> Sent: Monday, April 27, 2009 1:03 PM >> To: Chris Cox >> Cc: tiff@lists.maptools.org >> Subject: Re: [Tiff] Question regarding unassociated alpha >> >> On Apr 27, 2009, at 1:00 PM, Chris Cox wrote: >> >>> Unassociated alpha should never be premultiplied - it is not >>> associated with the color channels. >>> Only assoicated alpha should be premultiplied. >>> >>> Chris >> >> >> I agree. Why is libtiff doing this? >> >> :: Amir Ebrahimi :: >> Developer @ Unity Technologies >> www.unity3d.com >> >> >> >> >> _______________________________________________ >> Tiff mailing list: Tiff@lists.maptools.org >> http://lists.maptools.org/mailman/listinfo/tiff >> http://www.remotesensing.org/libtiff/ > > |
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