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January 2004

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2004.01.14 12:01 "COLORMAP and byte padding", by Stephan Assmus
2004.01.14 15:07 "Re: COLORMAP and byte padding", by Frank Warmerdam
2004.01.14 16:18 "Re: COLORMAP and byte padding", by Gerben Vos
2004.01.14 16:43 "Re: COLORMAP and byte padding", by Joris Van Damme
2004.01.14 17:13 "Re: COLORMAP and byte padding", by Gerben Vos
2004.01.14 17:17 "Re: COLORMAP and byte padding", by Joris Van Damme
2004.01.14 17:26 "Re: COLORMAP and byte padding", by Andy Cave
2004.01.14 17:36 "Re: COLORMAP and byte padding", by Joris Van Damme
2004.01.14 17:24 "Re: COLORMAP and byte padding", by Phillip Crews
2004.01.14 18:18 "Re: COLORMAP and byte padding", by Marti Maria
2004.01.14 19:02 "Re: COLORMAP and byte padding", by Andy Cave
2004.01.14 19:36 "Re: COLORMAP and byte padding", by Marti Maria
2004.01.14 19:48 "Re: COLORMAP and byte padding", by Andy Cave
2004.01.15 17:24 "Re: COLORMAP and byte padding", by Marti Maria
2004.01.15 17:37 "Re: COLORMAP and byte padding", by Andy Cave
2004.01.15 00:05 "Re: COLORMAP and byte padding", by Chris Cox

2004.01.15 00:05 "Re: COLORMAP and byte padding", by Chris Cox

>
> There is no support for alpha values in the TIFF colormaps, so you just
> need to deal with the red, green and blue components.  The individual
> components are uint16's to give additional precision in color specification.
> I have typically computed the 16bit value by multiplying the 8bit value
> by 256, but that isn't really the most precise approach as 255 would not
> quite become the maximum 16bit value (65535).

Either shift left by 8 and or the values (val16 = (val8 << 8) | 
val8), or multiply by 257 (255 * 257 = 65535).

Chris