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April 2009

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2009.04.27 19:49 "Question regarding unassociated alpha", by Amir Ebrahimi
2009.04.27 20:00 "Re: Question regarding unassociated alpha", by Chris Cox
2009.04.27 20:03 "Re: Question regarding unassociated alpha", by Amir Ebrahimi
2009.04.27 20:07 "Re: Question regarding unassociated alpha", by Chris Cox
2009.04.27 20:26 "Re: Question regarding unassociated alpha", by Edward Lam
2009.04.27 20:28 "Re: Question regarding unassociated alpha", by Edward Lam
2009.04.27 20:32 "Re: Question regarding unassociated alpha", by Amir Ebrahimi
2009.04.27 20:45 "Re: Question regarding unassociated alpha", by Edward Lam
2009.04.27 20:49 "Re: Question regarding unassociated alpha", by Edward Lam
2009.04.27 20:54 "Re: Question regarding unassociated alpha", by Amir Ebrahimi
2009.04.27 21:22 "Re: Question regarding unassociated alpha", by Bob Friesenhahn
2009.04.27 21:14 "Re: Question regarding unassociated alpha", by Daniel Mccoy
2009.04.27 21:33 "Re: Question regarding unassociated alpha", by Amir Ebrahimi
2009.04.28 20:37 "Re: Question regarding unassociated alpha", by Chris Cox
2009.04.28 22:12 "Re: Question regarding unassociated alpha", by Daniel Mccoy
2009.04.29 03:37 "Re: Question regarding unassociated alpha", by Bob Friesenhahn

2009.04.27 21:33 "Re: Question regarding unassociated alpha", by Amir Ebrahimi

On Apr 27, 2009, at 2:14 PM, Daniel McCoy wrote:

> If you want to change TIFFReadRGBAImage to return RGBA where A might
> or might not be associated, you will force all existing clients
> to read the extra samples tag and perform any desired alpha  
> operations itself.
> Defeating the original purpose of TIFFReadRGBAImage.
>

Thanks Chris / Daniel. So, effectively this is by-design. I'm not  
expecting libtiff to break compatibility with existing programs, so I  
will just make the changes I need and move on.

:: Amir Ebrahimi ::
Developer @ Unity Technologies
www.unity3d.com