TIFF and LibTiff Mail List Archive


2004.08.29 16:15 "[Tiff] libtiff on Windows", by Michael Johnson
2004.09.01 14:10 "Re: [Tiff] libtiff on Windows", by Bob Friesenhahn
2004.09.01 17:01 "Re: [Tiff] libtiff on Windows", by Andrey Kiselev
2004.09.03 20:08 "Re: [Tiff] libtiff on Windows", by Sachin Garg

2004.09.03 20:08 "Re: [Tiff] libtiff on Windows", by Sachin Garg

I aint no expert on tiff files or libtiff, but can tell you what I know about it.

So I have two sets of questions -

  1. Can I use libtiff to read, process and write 48 bit per pixel (16 bits per R, G and B) images? That are about 500 MByte files? On a Windows platform?

Depends on how you plan to use it.

There are some routines to get complete image in a buffer. If you call one of those, you can expect your system to crawl to near halt speed (depending on amount of ram you have).

But if images have reasonably sized tiles/striped and you read in only a reasonable number of them into memory at a time, it should work fine no matter how big the whole file is.

I dont know about bit-depth support.

  1. Is there someone I can contact who would be willing to guide me about how to install and compile libtiff using my Visual C++ compiler?

Which version of libtiff are you using?

U must be having a in your libtiff directory, you can use it to build it, or read it in notepad to see what all compiler/linker settings you will need to edit.

Infact, just adding all libtiff files (all those files without a main() routine) into a vc project also compiles libtiff all fine and you will be able to use it, but this ofcourse is not recommended.

Best of luck.

Sachin Garg [India]