2004.09.03 20:08 "Re: [Tiff] libtiff on Windows", by Sachin Garg
----- Original Message -----
I aint no expert on tiff files or libtiff, but can tell you what I know about it.
So I have two sets of questions -
- Can I use libtiff to read, process and write 48 bit per pixel (16 bits per R, G and B) images? That are about 500 MByte files? On a Windows platform?
Depends on how you plan to use it.
There are some routines to get complete image in a buffer. If you call one of those, you can expect your system to crawl to near halt speed (depending on amount of ram you have).
But if images have reasonably sized tiles/striped and you read in only a reasonable number of them into memory at a time, it should work fine no matter how big the whole file is.
I dont know about bit-depth support.
- Is there someone I can contact who would be willing to guide me about how to install and compile libtiff using my Visual C++ compiler?
Which version of libtiff are you using?
U must be having a Makefile.vc in your libtiff directory, you can use it to build it, or read it in notepad to see what all compiler/linker settings you will need to edit.
Infact, just adding all libtiff files (all those files without a main() routine) into a vc project also compiles libtiff all fine and you will be able to use it, but this ofcourse is not recommended.
Best of luck.
Sachin Garg [India]