2010.02.15 13:16 "[Tiff] Using libtiff in Visual C++ 6.0", by Weichao Wang
- 2010.02.15 15:43 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Bob Friesenhahn
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2010.02.15 18:19 "Re: [Tiff] Tiff Digest, Vol 69, Issue 9", by Spike McLarty
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2010.02.17 12:36 "Re: [Tiff] Tiff Digest, Vol 69, Issue 10", by Weichao Wang
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2010.02.17 14:41 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Edward Lam
- 2010.02.17 15:16 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Gerben Vos
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2010.02.17 15:25 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Weichao Wang
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2010.02.17 12:18 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Weichao Wang
- 2010.02.17 11:56 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Weichao Wang
- 2010.02.18 15:01 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Olivier Paquet
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2010.02.17 12:18 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Weichao Wang
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2010.02.17 14:41 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Edward Lam
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2010.02.17 12:36 "Re: [Tiff] Tiff Digest, Vol 69, Issue 10", by Weichao Wang
- 2010.02.16 14:08 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Olivier Paquet
2010.02.16 00:37 "Re: [Tiff] Using libtiff in Visual C++ 6.0", by Graeme Gill
Be that as it may, many people still use it due to various choices Microsoft made in subsequent releases (prices, packaging, functionality).
To be more explicit, VC++ 6 was the last release before the introduction of .net and SxS, both of which complicated deployment to various MSWindows versions (as well as removing the option of packing debug symbols into the object files, which is also bad move in my book).
So applications compiled with VC++ 6 are usually far more portable than applications compiled with later VC++ versions.
Graeme Gill.