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2010.05.10 13:27 "Re: [Tiff] Increasing the number of files loadable through libtiff", by Edward Lam
- 2010.05.10 15:30 "Re: [Tiff] Increasing the number of files loadable through libtiff", by Simon R. Proud
- 2010.05.10 14:01 "Re: [Tiff] Increasing the number of files loadable through libtiff", by Olivier Paquet
2010.05.10 20:07 "Re: [Tiff] Increasing the number of files loadable through libtiff", by Olivier Paquet
On Mon, May 10, 2010 at 3:10 PM, Bob Friesenhahn <bfriesen@simple.dallas.tx.us> wrote:
> From a quick glance at the code, reading a directory looks like a > single seek and 3 reads. Reading a tile/strip looks like one seek and one read. It shouldn't be too bad for most files.
And the directory tag values as well?
Oh right. I knew I must have missed something hidden deep in there :] It's probably not catastrophic for most images but I guess it does justify the use of memory mapped files.
Running out of address space continues to be an issue on 64-bit systems. because a system runs a 64-bit OS does not mean that the system is Just equipped for extra capacity.
True, there can still be arbitrary limits which are low. I guess I'm being too optimistic when it comes to operating systems making good use of hardware. I should know better given that this thread started with the good old 1024 handle limit.
Olivier