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April 2006

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2006.04.01 04:44 "WORDS_BIGENDIAN makes libtiff platform dependent", by Ping Shu
2006.04.01 05:21 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Bob Friesenhahn
2006.04.01 18:56 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Ping Shu
2006.04.01 22:57 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Bob Friesenhahn
2006.04.02 17:14 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Edward Lam
2006.04.02 17:30 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Bob Friesenhahn
2006.04.02 17:54 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Joris Van Damme
2006.04.02 22:06 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Bob Friesenhahn
2006.04.02 22:27 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Joris Van Damme
2006.04.02 22:16 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Ping Shu
2006.04.03 13:08 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Edward Lam
2006.04.03 13:14 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Edward Lam
2006.04.03 14:38 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Bob Friesenhahn
2006.04.03 14:51 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Edward Lam
2006.04.03 15:00 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Graeme Gill
2006.04.03 15:21 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Bob Friesenhahn
2006.04.04 02:43 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Graeme Gill
2006.04.04 03:41 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Bob Friesenhahn

2006.04.04 03:41 "Re: WORDS_BIGENDIAN makes libtiff platform dependent", by Bob Friesenhahn

On Tue, 4 Apr 2006, Graeme Gill wrote:
>
> Even BigTIFF support doesn't imply any need for compile time endian dependent
> (nor 64 bit dependent) code.
>
> You could write BigTIFF support in such a way that it will run on a 32 bit
> machine, and doesn't even need compiler support for long long. You may not
> want to this of course.

Under POSIX systems a 64-bit type is required in order to support file 
offsets.  Win32 is really ugly for large files.  Although NTFS is nice 
and supports huge files, the Win32 API is broken for huge files except 
for the special 64-bit POSIX work-alikes (e.g. _lseeki64) since most 
APIs only handle 32-bit offsets.  Even the Win32 APIs which do support 
large file offsets do so by using two 32-bit values.  The POSIX-like 
APIs are the best fit for large files under Windows.

BTFW, I have been informed that the Borland C++ compiler does not 
support _lseeki64 under Windows even though it has been present since 
Windows '98.  Windows '95 users need not apply.

Bob
======================================
Bob Friesenhahn
bfriesen@simple.dallas.tx.us, http://www.simplesystems.org/users/bfriesen/
GraphicsMagick Maintainer,    http://www.GraphicsMagick.org/